On the Level 3 Red Couch
Labels: Austin GDC, GDC, interview
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Intrinsic Algorithm News Monday, September 28, 2009 On the Level 3 Red Couch
As a speaker at GDC Austin, I was invited by Level 3 to sit on their “Red Couch” for a video interview. Because they are an internet backbone provider, their whole take is how connectivity over the net enables “stuff”. I tweaked my spiel accordingly. It’s only about 5 minutes long.
Labels: Austin GDC, GDC, interview
Thursday, June 11, 2009 Details of GDC Austin Lecture
The information for my lecture, Cover Me! Promoting MMO Player Interaction through Advanced AI, at GDC Austin has been posted.
Here's the relevant information: Takeaway This lecture shows examples of some of the aspects of PvP games that are attractive to players, the AI techniques that can be used to replicate them, and the effect that inclusion of these aspects can have in an MMO environment. The attendee will leave with a variety of concepts that can be included in their own MMO designs. Session Description Historically, PvE AI in MMOs has been a straight-forward affair. While this leads to predictability, it also leads to monotony. In online, team-based PvP games, however, much of the attraction is the dynamic nature of the engagement that necessitates that players read, communicate, and react appropriately to changing, even unexpected actions of their enemies. By leveraging more advanced techniques that are becoming common in FPS, RPG, and RTS games, the AI in MMOs can be designed to provide some of the more attractive and engaging elements of PvP games. This, in turn, can lead to more involved team play, greater replayability, and an increased sense of community in the game. Labels: Austin GDC, GDC, MMO
Saturday, June 6, 2009 Speaking at GDC Austin
I will be speaking at the 2009 Austin GDC, September 15-18. Rather than the broad-based coverage of the GDC, the Austin GDC is more tailored to online games. In that vein, I will be doing a 1-hour lecture entitled "Cover Me!: Promoting MMO Player Interaction through Advanced AI".
More details soon. Labels: Austin GDC, GDC, MMO
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