|
Game Development Books...
- Game Design
- Game Programming
- AI Programming
- Graphics Programming
- General Development
| Name |
Details |
|
Game Design: The Art & Business of Creating Games - Bob Bates
This book covers many of the
aspects of game design as well as addressing some of the general
business topics such as what the roles of the various people in a game
design company are. It is a good starter book for any
person wanting to get into the game development business regardless of
whether a programmer, artist, designer or business person.
|
|
Game Design: Theory and Practice (With CD-ROM) - Richard Rouse III
This book is huge and solid! There
are a lot of case-studies about various titles and "what makes
them tick". In addition, there are interviews with many of
the top game creators like Sid Meier and Will Wright. This is definitely
NOT an entry level book, however. There are a lot of advanced
topics discussed herein. Use
with caution!
|
| Name |
Details |
| If you have suggestions as to what books should go here, contact me! |
| Name |
Details |
 |
Code Complete
- Steve McConnell
The standard style manual for all programmers. All
programmers, regardless of language, should be required to re-read this
book between each project just so they get their head on straight.
It's amazing how many bad habits we all have and how, if we read this
book, how we would all "just get along." |
If there are any books on game development-related subjects that you feel should be added here, please contact me so that I can get them added!
|