Good May Meeting!
Hey folks,
I was glad to see such a great turnout at the meeting last week! I think that we have a nucleus of one – or even many – good things. Next time I would like us to organize some projects that we can work on as a team to “build our chops” for those people who are new to the industry.
For those of you who have not done so, please send me your name, any links to companies or portfolios you have, and a quick list of your skill set that you think is relevant to the group. With the group getting bigger, it probably wouldn’t hurt to have a small photo of you. I can crop some of them out of the pictures we took the other night. I will post the information up on the members page so that everyone knows how to contact everyone else in case they need (or want to offer) assistance.
If you don’t have a Blogger account (or one that can be used as one), and would like to be able to contribute to the OGDA news feed, please create one. Let me know and I can approve you as an author.
As we spoke of, I’m going to register a new domain just for the group. I would like a bit of approval before I do so. “OGDA” is kind of obscure for a domain name so I figured “OmahaGameDev.org” would work. Thoughts?
Once we do that up nice, I will tap a few contacts over at the IGDA and get us official as a chapter. That tends to attract attention in its own right.
Not now, but one thing we may want to consider is having a small “dues” setup. I mean really small. Something that would cover stuff like the hosting. Also, once we have an official logo, putting together nifty stuff like shirts is no big deal. I did it for the AI Game Programmers Guild that I am a co-founder of.
Speaking of logos, I would be open to seeing what some of you artists could come up with. Can you find us something technical but that involves Omaha somehow? If we get more than one good one, we can put it to a vote of the members.
Anyway, we have scheduled our next meeting for June 13th if that is OK with the majority. Please see if you can arrange to be there.
