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IA Information
Communication Dave Mark's Book |
List of Notable Projects, Lectures, and Papers Organization
ConsultingRecent high-profile clients/projects include:
Additionally, I have worked for a number of smaller, independent game studios and done consulting on mathematical and behavior modeling for non-game companies. WritingThe following lists published works that I have either written solo or contributed to as part of a compilation book. Solo published worksCompilation works
SPEAKING HISTORYThe following are major lectures I have presented and industry conferences. Note: In the lectures listed, my scores were well above the conference average and, in some cases, were rated as one of the top sessions. GDC AI SUMMIT (at Game Developers Conferece, San Francisco, CA)2018“Spatial Knowledge Representation through Modular Scalable Influence Maps” (Feature Lecture) 2017“Behavior is Brittle: Testing Game AI” (panel moderator) 2016“AI Pre-Mortem: How to Approach your AI Problems” (panel moderator) 2015“Building a Better Centaur: AI at Massive Scale” (Feature Lecture) 2014"Turing Tantrums: AI Devs Rant!" (short presentation) 2013"Simplest Trick in the AI Book" (short presentation) 2012"Embracing the Dark Art of Mathematical Modeling" (Feature Lecture) 2011"Using Randomness: Both Sides of the Coin" (Feature Lecture) 2010"Improving AI Decision Modelling through Utility Theory" (Feature Lecture) 2009"Breaking the Cookie Cutter: Modeling Individual Mood, Personality, and Emotion in AI Characters" GDC AUSTIN/ONLINE2017“Banishing Player AND Designer Grind with Emergent AI and Procedural Content” 2012"Psychology vs. Structure: The Power of Numbers in Game Design" 2010"Rock-Paper-Scissors on Steroids: Leveraging Game Theory in Games" 2009"Cover Me! Promoting MMO Player Interaction through Advanced AI" GDC CHINA (Shanghai, CN)2013"Psychology vs. Structure: The Power of Numbers in Game Design" GAMEX INDUSTRY SUMMIT (PHILADELPHIA, PA)2009"The Art of Game AI: Sculpting Behaviors with Data, Formulas, and Finesse" EAST COAST GAME CONFERENCE (Raleigh, NC)2015“Building a Better Centaur: AI at Massive Scale” 2014"Running the Numbers: Improving Character Behavior with Utility-Based AI" |
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